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- Common 1학기 [0009062] RISE
- In order to strengthen the capacity of research for students and faculty
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- Common 1학기 [0007498] INTERNSHIP(Ⅱ)
- This program is designed to give students experience in their chosen career field and are an extension and application of prerequisite academic skills.
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- 1 1학기 [0005994] 3 Dimensional Composition
- Enables to experience the organic association of a three-dimensional shape and structure through methods of space directing and developing, and trains the three-dimensional thinkings and expressions to create new shapes and structures.
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- 1 1학기 [0006018] Design of level
- Being understanding on the basic principle and concept about plane, and enhance the capacity of layout visual effects on the screen and expressing skills.
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- 1 1학기 [0008773] Design Thinking
- The course is designed specifically to enhance students capability in generating creative ideas and to diversify their points of view and interests. Students are to explore a wide variety of things, matters and concepts so that they are able to find themselves points of attention and to apply them into realistic design solutions in a way that has never existed.
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- 1 1학기 [0010986] Design Idea and Drawing
- Students learns the basic competency of designers to draw ideas and visualize them by this course. To this end, students will understand the basic principles of design drawing and acquire specific expression methods through the emotional and aesthetic conception process centered on ideation.
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- 1 1학기 [HC06048] PHOTOGRAPHY
- In the lecture of photography, we can learn how to take picture about 2D or 3D still image express using the base on the analog and digital photography technology. To make creative work, we can study how to operate the aperture, the shutter, the lighting and the lens. We can improve the practical sense of photography through the indoor or the field photographing activity.
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- 1 1학기 [0011602] Color and Digital Image
- n this course, students learn the basic principles of color based on the color psychology and the color engineering. Students can develop the ability to analyze images by presenting various digital images and develop the color skills necessary as a designer. In particular, they learn about the theory of safety colors and color combinations for public spaces, check examples, and develop the ability to apply them in practice through field research. Students can directly explore the colors used in Incheon public design, focusing on Incheon region, and convert related data into data to increase usability.
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- 1 1학기 [0007800] Self - Design Seminar I
- Self - Design Seminar I
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- 1 2학기 [0011604] 3D Image and Safety design
- Understanding the role of images and learn about the 3D images design. You can learn stereoscopic shooting, editing, and 3D display methods. Learn how to express in the 3D images using the stereoscopy and holography. You can create 3D image design works under the theme of safety and social phenomenon.
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- 1 2학기 [0011605] Design Research
- Constant changes in lifestyle are further expanding the scope of design. Therefore, Design Research is a subject that learns the methodology of how to obtain necessary ideas and how to convey them. In this course, students will understand research concepts such as various user-centered observations and research methods and processes, and learn practical research techniques such as qualitative and quantitative research necessary to carry out design projects.
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- 1 2학기 [0005996] Design Culture and History
- The purpose of this class is to examine the meaning and necessity of the design history and present use of the contents and design direction of the new perspective. Rather than configuring the design history information in relation with culture and ending with the past, a lecture on design information that could affect the current and future practice. Early in the design industry social and cultural circumstances and after the Industrial Revolution, design and research and design trends in modern design movement in Europe. Technological development and the role of design in accordance with the changes in social structure and how to apply lessons for the future.
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- 1 2학기 [0002047] Digital Graphic
- The ability to create a variety of works, including a new design and high quality of the images as a process that is necessary to meet all the design objectives to improve the skills of the application and representations in culture. 2D software such as digital graphics drawing and using computers as an introductory course in Digital Graphics, transforming them, such as the effectiveness of the research process is an important basis effective color representation ability and content that is utilized in the production of software the ability to use the improve the productions skills by developing more creative and diverse work culture is the ability to develop.
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- 1 2학기 [0010589] Product Design Methodology
- The Product Design Methodology module aims to understand the basic knowledge and skills on a representative product design process, and specific design methods and tools relevant to each phase of the product design process, based on a fundamental product design methodology. The said understanding is further reinforced by applying such knowledge and skills to basic level of product design.
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- 1 2학기 [0006007] Typography
- Being uplifting on the basic concept of visual language regarding letters, and study the structure of letters and research the use extent of various letter designs.
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- 1 2학기 [0007801] Self - Design Seminar II
- Self - Design Seminar II
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- 2 1학기 [0008779] 3D computer design
- Students can acquire basic knowledge on the application of computer graphics to product design an also practice various skills, processes and methods as to specific design expressions by executing basic design projects using computers mainly based on 3-dimensional computer programs.
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- 2 1학기 [0010996] GUI Design
- In this course, students acquire basic knowledge related to GUI (Graphic User Interface) in screen-based media focused on smartphones and build basic knowledge necessary for UI/UX design through design practice. Through the process of concept derivation and idea generation, the result of GUI design is created by realizing visualization through the use of digital design tools.
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- 2 1학기 [0004238] Graphic Design
- Acquire expression skills through design practical material such as poster and book cover using basic graphic design elements for instance illustration, photography, typography, symbol, color.
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- 2 1학기 [0005987] Basic Product Design
- Through basic product design course, it is expected to raise overall flow from planning phase to production phase in the product development project. To realize this, it is required to understand form of the product, its function and the relationship between materials by teaching idea conception, idea sketch and design drawing.
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- 2 1학기 [0010988] Design Embodiment Programming
- The main aim of this module is to cultivate a basic computer programming competency for practically embodying product design conception. Students understand a fundamental concept of computer programming language, C, and use it at the basic level, which are for pragmatically operating an internal system structure of the product design conception. This leads to knowledge and skills for manufacturing working prototypes using Arduino or Raspberry Pi in the graduation research module of the final undergraduate year. The language, C, can be the basis for achieving other languages so that can be of help other design sectors using computer programming.
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- 2 1학기 [0009496] Layout Design
- This class learns about various layouts using visual elements through poster design.
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- 2 1학기 [0010992] Realistic contents Image design
- You can learn design techniques that express videos as realistic contents. It delivers story composition and shooting methods for realistic contents images. We introduce the design techniques for VR and holograms. You can learn how to produce realistic content works.
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- 2 1학기 [0006643] Image and design
- This class introduces students to basic storytelling structure in images, to develop innovative storytelling and design by combining stories with images for maximum effects.
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- 2 1학기 [0005976] Typography and Image
- Study space, line, mess, tonal value, texture which are basic element of typography and apply them to various design solution.
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- 2 2학기 [0011606] Design Building Programming
- We can cultivate knowledge and skills in the use of Arduino at the basic/intermediate level by conceptualising Gizmos and making them work, for building competencies in manufacturing and testing pragmatic prototypes.
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- 2 2학기 [0010994] Digital Entertainment Contents
- The cultural contents industry is a new growth engine field in the 21st century, and the importance of entertainment contents using digital media is increasing as technology development makes it possible to realize more immersive and realistic contents. This course is designed to learn and understand the core theories and latest trends of this paradigm change, and to plan and produce more effective digital entertainment contents through creative project practice.
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- 2 2학기 [0002535] Digital Image Production
- The lecture of digital image production, to display what we think and conceive, we can search for how to make a digital image, from pre-production to post-production systematically. Basing on the sense of the design we can make the creative image using the storyboard composition, the video shooting, the lighting and the non linear editing.
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- 2 2학기 [0010995] Multimedia Programming
- Learn Processing, P5js and understand the concept of creative coding. Study digital multimedia content - images, sounds, micro-animations, interactive objects, etc. Cultivate convergence and creative thinking through programming practice and application to design work.
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- 2 2학기 [0009500] Motion Illustration
- In this course, we will complete sequence images through creating illustrations. And, it will be studied to add motions to the illustrations for making short moving images.
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- 2 2학기 [0010993] User Experience Design
- In the user experience design class, students learn human-centered creative ideas and practical methods for problem solving. In addition, through this class, students experience creative thinking methods and processes of design-related problems and issues through discussions and workshops.
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- 2 2학기 [0011607] Wearable Healthcare Design
- This course is to learn the design development process for wearable healthcare products that record and monitor personal biometric information. To this end, students learn user-centered design methodology, define the needs and insights needed for design improvement, and learn the process of presenting specific solutions. Today, as the paradigm of the healthcare industry is changing towards digital healthcare, we will practice the design development process of next-generation wearable devices, which are considered essential items in our lives along with smartphones.
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- 2 2학기 [0010590] Evidence based Product Design
- The Evidence-based Product Design module is designed based on the fact that scientific and reasonable evidence and reasons are inherent in the formation of components of all designed artifacts. This module explores knowledge and skills on how to conduct product design considering valid evidence and reasons in constructing each component of the target product. The ultimate goal of the module is to cultivate competencies in designing more compelling products on the basis of developing the evidence and reasons, enabling demonstrating to intermediate level of product design.
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- 2 2학기 [0002320] Character Design
- Character Design is a commercial design which can draws consumer's interest on product by creating a symbolic character. This symbolic character could contain such name, personality, action. Character design course will provide various ways of expressing character and techniques of design.
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- 3 1학기 [0007833] Advertising Design Studio
- In this course, students will learn and explore the meaning and characteristics of advertising communication with understanding the process of advertising design. Students will experience the planning and production of the advertising through practical design projects, from print media to video media.
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- 3 1학기 [0010587] Data driven Product Design
- The Data-driven Product Design module focuses on learning knowledge and skills for researching and analysing data required in product design and conducting product design based on the data. Data achieved from various functional domains involved in product design make it possible to conduct product design from diverse points of view. This leads to increasing competencies in enabling designing more creative and innovative as well as reliable and reasonable products. The ultimate purpose of the module is to enable demonstrating to advanced level of product design, through such data-driven product design.
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- 3 1학기 [0004241] Motion Graphics
- Make interactive digital contents upon student's interest. Student could choose from web site, game to GUI Project. Project will be processed in order of plan, research data, data processing, design, run, test. Project include poster and other visual material used in exhibition.
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- 3 1학기 [0009497] Visual Storytelling
- People react differently depending on how the story is told. Storytelling using stories is based on design. Depending on the type of storytelling you choose and the various design elements for it, the outcome of meeting your story's intended purpose may differ. The internal factors created by the visual external factors, the method of transmitting the story, and the result determined by the image content of storytelling will show the results differently by people who see the works. This lesson will understand and learn how to use the different image design elements to achieve this purpose.
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- 3 1학기 [0004229] Visual Communication Design
- Study expression skills and visual approach of various subject such as printing as well as digital image media to help develop abilities in design communication. Improve basic skills in practical design process to apply editorial, advertisement, package, CIP design
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- 3 1학기 [0010991] Infographic Design
- This course focuses on forming information with data, and visualizing it for effective communication. From analyzing and selecting data, to making meaning with it and finding the most appropriate infographic method for visualization, students get to experience the whole process of design.
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- 3 1학기 [0010990] Product Service System Design
- This course is to learn the process of defining and visualizing the added value provided by the converged service element along with the purpose of use of the existing product, based on the serviceization of product, in which service elements are added to existing products. Through this, students learn design development ability to present convergence design results.
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- 3 1학기 [0008780] Editorial Design
- Based on graphic design, this course aims to practice the whole process of publication design of printed matters from planning to expressing in visual forms relevant to the medium.
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- 3 1학기 [0011603] Healthcare Service Design
- Healthcare service design, which combines user-centered design, health care, and biomedical engineering, presents a new paradigm for products and services in the healthcare field. In this course, students analyze the future direction of healthcare service design from a multidisciplinary perspective. Additionally, the process of analyzing, improving, and developing products and services in healthcare-related fields is conducted through a field-oriented design curriculum. Students work with corporate designers to produce healthcare service design outputs to proceed with the project.
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- 3 2학기 [0006644] UI/UX design
- In this course, students will design media interface with the concept of user-centered design. In the practical point of view of design, students design user interfaces for various digital media to cultivate planning and making ability.
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- 3 2학기 [0011608] Narrative Safety Image
- The goal is to produce narrative safety images. To become professionals, students can experience a series of video production processes based on storytelling, including pre-production, production, and post-production. The produced moving images can convey content. In particular, this class allows students to experience the feedback process in the field through confirmation from external corporate experts.
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- 3 2학기 [0009501] Design Marketing
- In modern society, design is recognized as one of management strategies with marketing, as a strategic asset of a company. Good design starts with good planning. Marketing is closely relevant to planning activities such as service and product planning, market analysis, trend analysis, competition analysis, and consumer lifestyle, also its processes and purposes are largely similar to the design activities to meet consumers needs and emotions. Considering these points, designers are another marketer of creative thinking. In this class, the understanding of relationship between design and marketing in this modern society will be promoted. Also students learn about the theories that help to develop effective design strategies through understanding and analysing consumers with case studies.
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- 3 2학기 [0011000] Interaction Design of Things
- This course is to learn the process of developing a design by comprehensively analyzing the user's behavioral intentions and usability, considering not only the user-thing interaction experience, but also the interaction environment between things and things. Through this, advanced competency in product design development process that improves usability of products and suggests new usage methods is cultivated.
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- 3 2학기 [0011609] Smart Healthcare Solution Design
- This course is to learn the process of developing digital healthcare advanced product design based on the concept of connected devices. To this end, we will experience the entire process from deriving an intelligent product design concept that accurately meets the needs of users to the final result through a practical design process, and explore new design opportunities in the digital healthcare field.
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- 3 2학기 [0006730] Identity Design
- This class focuses on visual identity design and learning to apply them in projects.
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- 3 2학기 [0007332] Capstone Design
- Capstone Design explores practical design process through academic-industrial cooperation. Lecture focuses on introducing design principles and innovative problems-solving methods to the students from various majors. This course consists of lecture, case study, and the team projects with practical problem solving. Through this course students can suggest final design(prototype) based on the results of research and design process.
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- 3 2학기 [0011001] Creative Design
- A systematic and conceptual approach is utilized to solve a multi-faceted design project. It involves reviewing methods of analyzing and classifying solutions to communications problems. The projects are of a two or three dimensional result and involve all elements and concepts of graphic design. Each student is expected to develop a unique and creative approach to design project solutions.
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- 3 2학기 [0004240] Package Design
- It constructs structure realistically based on basic understanding on package, and the purpose is extend package function and visual design expression area through visualization works.
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- 4 1학기 [0008777] Media Design Project
- In this lecture, students will explore the characteristics of media design and ways to solve digital communication problems from the viewpoint of design. In addition to the theoretical approach to changing design patterns with the development of media, This course is designed to provide students with a practical approach to digital media design through an individual design project based on recent trends and analysis of various media communication phenomena, along with a theoretical approach to design forms that change with the development of media such as UI/UX and digital images.
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- 4 1학기 [0010475] Brand Design Project
- This course allows students to find problem solving methods for brand, based on understanding of overall brand experience and application. Through self-led project, students learn to actively seek for visual design solutions.
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- 4 1학기 [0010588] Industrial Design Project
- The Industrial Design Project module is the final course in an effort to conduct a graduation project wherein throughout design knowledge and skills cultivated in the previous three years are applied. This module provides a basis for students to develop outstanding product design competencies through conducting an individual product design project, enabling demonstrating to fluent level in product design. In-depth learning of the module towards the mid of the 4th year, together with the individual project performance for further polishing various product design competencies, support the students with starting to develop a distinct professional identity.
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- 4 1학기 [0008776] Visual Communication Design Project
- This course is the first of two courses preparing for graduation project, continued in 2nd semester. Planning and designing graduation project will be core of the course, practicing design thinking and expressing what students have learned throughout the years.
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- 4 1학기 [0009499] Image Design Project
- Through this course, it can be experienced the planning, production, and post-production, as an designer for moving images. This course is focusing on creating short film of moving images for the degree show.
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- 4 1학기 [0008778] Product Design Project
- Based on the rational and analytical thinking, we examine the whole range of product design and the role of design in the 4th industrial society structure, and examine new possibilities for the future by reaffirming the objects.
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- 4 2학기 [0010476] Convergence Media Design
- This course is for students who prepare graduation exhibition, INU division of design (digital media design track). The results of individual projects in this course will be used as a work for the graduation exhibition.
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- 4 2학기 [0010477] Convergence Brand Design
- This course allows students to experience their own brand from its birth to its application, based on market and consumer research. Each student selects their theme and enhances their skill on overall brand communication, through selecting suitable communication approach for each subject and idea.
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- 4 2학기 [0010478] Convergence Industrial Design
- This is a required course for 4th grade student to graduate. The purpose of this course is for product design majored students to research, plan, and organize their projects for the graduation. The course will cover design planning, design development, and representation.
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- 4 2학기 [0006015] Convergence Visual Design
- This class is for the graduating production course of visual design, and it magnifies the value of the graduating works of design through the class. Being trained for a comprehensive theory and hands-on exercise of design, and that sets up the appropriate design study directions of major field which conducive to improve the quality of as global designers.
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- 4 2학기 [0006016] Convergence Image Design
- This course allows the student will acquire the ability to convergence design that can be applied to medium and expression of a variety of image design. Students are to complete the development and ideas through practical projects dealing with the topics and types of design throughout the image area to prepare a portfolio for such employment.
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- 4 2학기 [0006019] Convergence Product Design
- Understands the design developing process that applies to a detailed mass production and plans product development through actual researches on target market, customers, and product environment, and enables to experience systematical and logical design development of analysis, synthesis, and evaluation through this project.